Post by julk on Mar 6, 2024 7:30:52 GMT -7
Forgemaster
version 0.6.1.2 (for MV 5.4.6+)
Developers: Cyrus106,Abstrusity, Maxine, Radish, SeaDragonet, Skye, Kommandant_Julk, DemonFusion, and Vertaalfout.
(new twisted music by Altzeus)
The Forgemaster weapon crafting system allows you to combine many weapons into new, more powerful versions (or at least sidegrades) Many weapons that were rarely useful before now have unique value as part of a recipe.
Weapons can be crafted at The Forgemaster(tm). See the reference image for a visual guide on how to create some of them!
Note that crafting a weapon will consume its components, and in some cases may also cost other materials as well! Some recipes might be more... obtuse than others. Try not to spoil it for your fellow players if you're into that!
(requires Fusion to work) (not Inferno-Core)
Current Features:
- The Forgemaster himself
- craftable weapons
- craftable drones
- Modular Hull Plating
- a boss rush of sorts
- desperate attempt(s) to keep this all balanced
Intended features to be added in future updates:
-FAR more weapons
-Balance changes
-Craftable weapon surges
-Craftable drone surges
-And more! (Craftable Missile Vengeance, anyone?(we already had this))
The Forgemaster himself
Alastair is a friendly rockman with a passion for making unique weapons, as well as teaching others if they are willing.
He can be encountered naturally in sector 2, after that you can call him during sector transition to find him again.
(yes, you can fight him, you monster.)
The craftable weapons
ranging from a flamethrower that can ignite entire ships, over several new flavors of vulcan, to a giant mining beam of 'fuck this thing in particular', there is a few weapons...
Ingredients are usually identified as such in their tip.
(Ingredients can be weapons, augments and even crew)
The craftable drones
ranging from a flamethrower-drone, to a giant mining beam of 'fuck this thing in particular'-drone, there is a few drones...
(balance might be a bit off for now)
The Modular Hull Plating
Want more from your ship? Internal upgrades not enough? Alastair got the thing for you! Introducing Modular Hull (plating)!
slaps roof of Modular Hull "this bad boi can fit so many Upgrades"
(some of them are better and some worse)
The boss rush of sorts(?)
do something and then you can fight more difficult versions of renegade bosses equipped with new gimmicks and overtuned equipment (yay?)
(yeah we know this has barely any ties to Forgemaster (blame cyrus))
"Balance can always be appended" - Julk, 02.04.2022
link
Forgemaster download link:
totally safe download!<-just click to download forgemaster
Inferno Core page:
Inferno core page<!--as said, you DO need this
inferno core download!<-click here if you are too lazy to go to the Inferno-Core page!
version 0.6.1.2 (for MV 5.4.6+)
Developers: Cyrus106,
(new twisted music by Altzeus)
The Forgemaster weapon crafting system allows you to combine many weapons into new, more powerful versions (or at least sidegrades) Many weapons that were rarely useful before now have unique value as part of a recipe.
Weapons can be crafted at The Forgemaster(tm). See the reference image for a visual guide on how to create some of them!
Note that crafting a weapon will consume its components, and in some cases may also cost other materials as well! Some recipes might be more... obtuse than others. Try not to spoil it for your fellow players if you're into that!
(requires Fusion to work) (not Inferno-Core)
Current Features:
- The Forgemaster himself
- craftable weapons
- craftable drones
- Modular Hull Plating
- a boss rush of sorts
- desperate attempt(s) to keep this all balanced
Intended features to be added in future updates:
-FAR more weapons
-Balance changes
-Craftable weapon surges
-Craftable drone surges
-And more! (Craftable Missile Vengeance, anyone?(we already had this))
The Forgemaster himself
Alastair is a friendly rockman with a passion for making unique weapons, as well as teaching others if they are willing.
He can be encountered naturally in sector 2, after that you can call him during sector transition to find him again.
(yes, you can fight him, you monster.)
The craftable weapons
ranging from a flamethrower that can ignite entire ships, over several new flavors of vulcan, to a giant mining beam of 'fuck this thing in particular', there is a few weapons...
Ingredients are usually identified as such in their tip.
(Ingredients can be weapons, augments and even crew)
The craftable drones
ranging from a flamethrower-drone, to a giant mining beam of 'fuck this thing in particular'-drone, there is a few drones...
(balance might be a bit off for now)
The Modular Hull Plating
Want more from your ship? Internal upgrades not enough? Alastair got the thing for you! Introducing Modular Hull (plating)!
slaps roof of Modular Hull "this bad boi can fit so many Upgrades"
(some of them are better and some worse)
The boss rush of sorts(?)
do something and then you can fight more difficult versions of renegade bosses equipped with new gimmicks and overtuned equipment (yay?)
(yeah we know this has barely any ties to Forgemaster (blame cyrus))
"Balance can always be appended" - Julk, 02.04.2022
link
Forgemaster download link:
totally safe download!<-just click to download forgemaster
Inferno Core page:
Inferno core page<!--as said, you DO need this
inferno core download!<-click here if you are too lazy to go to the Inferno-Core page!